{"product_id":"global-licensed-merchandise-market-growth-status-and-outlook-2023-2029","title":"Global Licensed Merchandise Market Growth (Status and Outlook) 2023-2029","description":"\u003cp\u003eGlobal Licensed Merchandise Market Growth (Status and Outlook) 2023-2029\u003c\/p\u003e\n\n\u003cp\u003eLicensing means renting or leasing of an intangible asset. It is a process of creating and managing contracts between the owner of a brand and a company or individual who wants to use the brand in association with a product, for an agreed period of time, within an agreed territory. Licensing is used by brand owners to extend a trademark or character onto products of a completely different nature. In a Licensed Merchandise transaction, an artist, designer, trademark owner or celebrity (the \"licensor\") grants a license to a manufacturer or retailer (the \"licensee\") to manufacture and sell articles of merchandise which use the property that is the subject of the license, in exchange for a royalty from sales of those articles of merchandise. Typical licensed properties include artwork, characters, trademarks, celebrity names and likenesses, and book and movie titles. Licensed merchandise may include clothing, greeting cards, toys, games, housewares, jewellery, dinnerware, cosmetics and collectibles.\u003cbr\u003e\nLPI (LP Information)' newest research report, the “Licensed Merchandise Industry Forecast” looks at past sales and reviews total world Licensed Merchandise sales in 2022, providing a comprehensive analysis by region and market sector of projected Licensed Merchandise sales for 2023 through 2029. With Licensed Merchandise sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Licensed Merchandise industry.\u003cbr\u003e\nThis Insight Report provides a comprehensive analysis of the global Licensed Merchandise landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M\u0026amp;A activity. This report also analyzes the strategies of leading global companies with a focus on Licensed Merchandise portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Licensed Merchandise market.\u003cbr\u003e\nThis Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Licensed Merchandise and breaks down the forecast by type, by application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Licensed Merchandise.\u003cbr\u003e\nThe global Licensed Merchandise market size is projected to grow from US$ 269930 million in 2022 to US$ 367140 million in 2029; it is expected to grow at a CAGR of 4.5% from 2023 to 2029.\u003cbr\u003e\nGlobal key players of licensed merchandise include The Walt Disney Company, Meredith Corporation, PVH Corp., Authentic Brands Group, WarnerMedia, etc. The top five players hold a share about 46%. Service providers are mainly located in Europe, North America and Japan, they occupied for a share over 72%. North America is the largest market, has a share about 58%, followed by Europe and Asia-Pacific, with share 22% and 14%, separately.\u003cbr\u003e\nThis report presents a comprehensive overview, market shares, and growth opportunities of Licensed Merchandise market by product type, application, key players and key regions and countries.\u003cbr\u003e\nMarket Segmentation:\u003cbr\u003e\nSegmentation by type\u003cbr\u003e\n Apparels\u003cbr\u003e\n Toys\u003cbr\u003e\n Accessories\u003cbr\u003e\n Home Decoration\u003cbr\u003e\n Software\/Video Games\u003cbr\u003e\n Food and Beverage\u003cbr\u003e\n Others\u003cbr\u003e\nSegmentation by application\u003cbr\u003e\n Entertainment\u003cbr\u003e\n Corporate Trademarks\/Brand\u003cbr\u003e\n Fashion\u003cbr\u003e\n Sports\u003cbr\u003e\n Others\u003cbr\u003e\nThis report also splits the market by region:\u003cbr\u003e\n Americas\u003cbr\u003e\n United States\u003cbr\u003e\n Canada\u003cbr\u003e\n Mexico\u003cbr\u003e\n Brazil\u003cbr\u003e\n APAC\u003cbr\u003e\n China\u003cbr\u003e\n Japan\u003cbr\u003e\n Korea\u003cbr\u003e\n Southeast Asia\u003cbr\u003e\n India\u003cbr\u003e\n Australia\u003cbr\u003e\n Europe\u003cbr\u003e\n Germany\u003cbr\u003e\n France\u003cbr\u003e\n UK\u003cbr\u003e\n Italy\u003cbr\u003e\n Russia\u003cbr\u003e\n Middle East \u0026amp; Africa\u003cbr\u003e\n Egypt\u003cbr\u003e\n South Africa\u003cbr\u003e\n Israel\u003cbr\u003e\n Turkey\u003cbr\u003e\n GCC Countries\u003cbr\u003e\nThe below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.\u003cbr\u003e\n The Walt Disney Company\u003cbr\u003e\n Meredith Corporation\u003cbr\u003e\n PVH Corp.\u003cbr\u003e\n Iconix Brand Group\u003cbr\u003e\n Authentic Brands Group\u003cbr\u003e\n Universal Brand Development\u003cbr\u003e\n Nickelodeon (ViacomCBS)\u003cbr\u003e\n Major League Baseball\u003cbr\u003e\n Learfield IMG College\u003cbr\u003e\n Sanrio\u003cbr\u003e\n Sequential Brands Group\u003cbr\u003e\n Hasbro\u003cbr\u003e\n General Motors\u003cbr\u003e\n National Basketball Association\u003cbr\u003e\n Electrolux\u003cbr\u003e\n National Football League\u003cbr\u003e\n WarnerMedia\u003cbr\u003e\n The Pokémon Company International\u003cbr\u003e\n Procter \u0026amp; Gamble\u003cbr\u003e\n Ferrari\u003cbr\u003e\n Ralph Lauren\u003cbr\u003e\n Mattel\u003cbr\u003e\n Ford Motor Company\u003cbr\u003e\n BBC Worldwide\u003cbr\u003e\n The Hershey Company\u003cbr\u003e\n Stanley Black \u0026amp; Decker\u003cbr\u003e\n PGA Tour\u003cbr\u003e\n National Hockey League\u003cbr\u003e\n Sunkist Growers\u003cbr\u003e\n WWE\u003c\/p\u003e\n\n\u003cp\u003ePlease note: The report will take approximately 2 business days to prepare and deliver.\u003c\/p\u003e","brand":"Service Industrries","offers":[{"title":"January, 2023 \/ 121 Pages \/ MCW16272096","offer_id":47707680375090,"sku":null,"price":4392.0,"currency_code":"USD","in_stock":true}],"url":"https:\/\/www.hardmanwell.com\/products\/global-licensed-merchandise-market-growth-status-and-outlook-2023-2029","provider":"HARDMAN AND WELL MANAGEMENT CONSULTANCIES L.L.C","version":"1.0","type":"link"}